WORK PROCESS

prior to making the quick render the avatar is adjusted to match your base measurements

initial tolie simulated in 3D with red lines showing the details placement. See through view and fit maps visible here are amazing tools to fit and adjust the garment

initial basic block fitted with style lines marked for further developement- 3D digital pattern making

further developement of the digital toile - working on the detail - 3d garment simulation - 3d toiling

basic 3d render to visualise the style, detail placement and volume. Here an unisex model compared on two avatars

3d toile

3D garment vs the real garment - images showing what to expect looking on the 3d toile/ 3d simulated garment. Both pieces here we made using exactly the same pattern

a print, a graphic, or lace can be placed to your liking on the 3d garment/toile. Once satisfied with the look, the layout can be saved to plot or print in scale

3d garment/toile alows for making and trying any colourways. Pantone, ykk colours or your own digital palletes can be used

combining working manually and digitally

process of photo digitizing where paper pattern is turned into digital pattern

template for final skirt

Entire garment or it's elements are created in CAD program then plotted.

irkArt - from sketch to quick mock-up and final garment

from mock-up to final garment - garment made for Enka Couture

Entire garment or it's fragments are draped on the mannequin and then transferred to paper.