WORK PROCESS
prior to making the quick render the avatar is adjusted to match your base measurements
initial tolie simulated in 3D with red lines showing the details placement. See through view and fit maps visible here are amazing tools to fit and adjust the garment
initial basic block fitted with style lines marked for further developement- 3D digital pattern making
further developement of the digital toile - working on the detail - 3d garment simulation - 3d toiling
basic 3d render to visualise the style, detail placement and volume. Here an unisex model compared on two avatars
3d toile
3D garment vs the real garment - images showing what to expect looking on the 3d toile/ 3d simulated garment. Both pieces here we made using exactly the same pattern
a print, a graphic, or lace can be placed to your liking on the 3d garment/toile. Once satisfied with the look, the layout can be saved to plot or print in scale
3d garment/toile alows for making and trying any colourways. Pantone, ykk colours or your own digital palletes can be used
combining working manually and digitally
process of photo digitizing where paper pattern is turned into digital pattern
template for final skirt
Entire garment or it's elements are created in CAD program then plotted.
irkArt - from sketch to quick mock-up and final garment
from mock-up to final garment - garment made for Enka Couture
Entire garment or it's fragments are draped on the mannequin and then transferred to paper.